﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace ShareContent
{
    public class ListSpritesCharacter
    {
        public string NameCharacter;
        public string StrTextureAvatar;
        public int Pirce;
        public int MinDamage;
        public int MaxDamage;
        public int Defense;
        public int MaxDistance;
        public List<string> listSkill;
        public string hurtSoundXMLString;
        public string ishurtedSoundXMLString;
        public string runSoundXMLString;
        public List<PixelColor> listColorIsChanged;
        public List<TexturesCharacter> listSprites;
        
    }
}
